Sound design for trailers · Los Angeles / remote
Make the
cut hit.
HALIDE writes the first shiver, the rupture before the title card, and the last impossible tail after the screen goes black.
01 / What we chase
The moment
air becomes
weight.
A trailer has seconds to turn a room. We build its physical language from recorded friction, rewired machinery, bowed metal and deliberate silence.
02 / Selected sonic worlds
2023—2026
-
H-021
Cinder
CountryMythic western / trailer launch
Dust-choked low end, bolt-action percussion, a choir that never resolves. -
H-034
The Long
SignalScience fiction / final push
Electromagnetic recordings stretched until they bloom into a warning siren. -
H-041
Mara & the
DeepAdventure / global debut
Submerged breath, ship-hull groans, and one clean flare of brass at the surface.
03 / The pressure probe
Find the
break.
Every trailer needs one point where the sound stops being atmosphere and becomes a physical event. Scan this contour to inspect ours.
Signal H-034 / 04.00 seconds
0.00 — 4.00
Cursor / arrows
Move across the line
Esc returns to room tone
04 / The signal chain
No library
can carry
the scene.
We start with a question the picture has not answered yet. Then we make an instrument specific enough to ask it in sound.
-
Find the fault line
We map the turn: where confidence slips, where scale arrives, where the editor needs a held breath instead of another hit.
-
Make the material
Hydrophones, contact mics, synth modules, a percussion cart and a small room full of stubborn objects give each campaign its own grain.
-
Cut for the body
Every transient has a job. We leave room around it, test it against the picture, then make the final frame feel longer than it is.
05 / Book a listening session
Available for theatrical, games & brand filmStart
the noise.
Send a cut, a treatment, or the part that still feels too polite. We will listen for the pressure point.
studio@halide-sound.example ↗